GPT writes a real story arc — hook, conflict, twist, payoff. Natural dialogue, bilingual CN + EN.
From a single sentence, mcstory writes the script, builds a unique scene, casts and directs the actors, shoots it cinematically, and renders a finished Minecraft film — with voiceover, music and bilingual subtitles.
Not a template machine. Every film is written, built, cast and shot from scratch — and everything on this page was generated by the system itself.
Every film, scene and 3D build here was generated from a single sentence. What you see is exactly what it makes.
A generative engine builds a one-of-a-kind scene and cast for each story — no reused sets, no stock templates.
HD shaders, per-character voiceover, music and SFX, burned-in bilingual subtitles. Landscape and vertical, publish-ready.
One sentence in — the system writes, builds, directs, shoots and dubs the whole thing. Self-serve film generation is in private beta: preview the flow below, or request access to generate your own.
Every one generated from a single sentence · scene / cast / dialogue / camera, all automatic
One sentence in, a fully-directed short film out — six automated steps
Type one line. The engine handles the entire production pipeline — automatically.
GPT writes a real story arc — hook, conflict, twist, payoff. Natural dialogue, bilingual CN + EN.
Characters act in the world — gestures, dialogue, reactions. Not static dummies.
Cinematic camera — establishing shots, dialogue framing, dynamic moves synced to the beats.
Every story gets a unique built environment — interiors and outdoor villages, docks, forests.
A sentence into a real 3D build — preview, download the .schem, drop it into your own world.
Per-character voices, scene-matched SFX, and mood-driven BGM — fully mixed.
HD shaders, burned-in bilingual subtitles, 16:9 + 9:16 for every platform.
One sentence to a publish-ready film — no timeline, no manual editing, no MC skills needed.
The same text→3D engine builds any structure from one sentence
Type one sentence — watch the 3D scene build itself, block by block




Credits power everything — 1 film = 10 credits · 1 scene or 3D build = 1 credit. Every plan includes monthly credits; when you run out, top up anytime.
30 credits / mo (~3 films). Watermarked exports, scene & build tries, 7-day retention.
250 credits / mo (~25 films). No watermark, MP4/SRT/.schem, 9:16 + 16:9, 1 concurrent job.
900 credits / mo (~90 films). Script editing, manifests, priority queue, 3 concurrent jobs.
3,500 credits / mo (~350 films). Shared workspace, seats, pooled credits, review links, webhooks.
Dedicated workers, SSO, private storage & deployment, audit logs, contracted credit volume + SLA.
Out of monthly credits? Buy more anytime — $10 → 80 · $40 → 360 · $90 → 900. Top-up credits never expire.
Building on our API? It's a separate plan — see below.
Build mcstory into your own product. Separate from creator plans, priced on usage: $99/mo platform + $0.08 per credit (1 scene/build = 1 credit, 1 film = 10 credits), with volume discounts. Scoped keys, REST jobs, webhooks, signed URLs. Scene/model API available now; video API rolling out.
POST /api/v1/runs
Authorization: Bearer mcs_live_***
{
"mode": "scene",
"prompt": "a red five-story Chinese pagoda with a gold roof",
"outputs": ["schem", "preview_png", "manifest"],
"webhook_url": "https://example.com/mcstory-webhook"
}
→ { "run_id": "run_20260605_abc123", "status": "queued", "status_url": "/api/v1/runs/run_20260605_abc123" }
For partnerships, studio plans, API access or private cloud deployment, reach out:
huoz@berkeley.edu