GPT writes a real story arc — hook, conflict, twist, payoff. Natural dialogue, bilingual CN + EN.
mcstory is a text-to-3D engine. One sentence becomes a review-gated narrative video draft, or a downloadable 3D model candidate: buildings, characters, creatures, whole worlds. Proven inside Minecraft, the biggest game on Earth, and built to generalize with review gates.
Everything here runs on one text-to-3D engine. It powers two products — and they compose.
One sentence → a review-gated narrative video draft: script, scene, cast, camera, voiceover, music, subtitles. The widest use: creators, marketing, education, entertainment, IP shorts.
One sentence → any downloadable 3D model: buildings, characters, creatures, vehicles, whole worlds. For game dev, builders, education, digital assets.

Generate a one-of-a-kind model, then drop it into your film as the hero set piece. A film is the model engine with direction, camera and story on top — one pipeline, not two.
Not a template machine. Each beta run can draft, build, cast and shoot from scratch — with outputs reviewed before any public use.
Gallery items are internal beta outputs from text prompts, selected only after review gates.
A generative engine builds a one-of-a-kind scene and cast for each story — no reused sets, no stock templates.
HD shaders, per-character voiceover, music and SFX, burned-in bilingual subtitles. Exports are reviewed before sharing or publishing.
One sentence in — the system writes, builds, directs, shoots and dubs the whole thing. Self-serve film generation is in private beta: preview the flow below, or request access to generate your own.
Each film is generated end to end from a single line — scene, cast, dialogue, camera, voiceover and subtitles.
One sentence in, a reviewable short-film draft out — six assisted steps
Type one line. The beta pipeline assists the production steps and keeps outputs reviewable.
GPT writes a real story arc — hook, conflict, twist, payoff. Natural dialogue, bilingual CN + EN.
Characters act in the world — gestures, dialogue, reactions. Not static dummies.
Cinematic camera — establishing shots, dialogue framing, dynamic moves synced to the beats.
Every story gets a unique built environment — interiors and outdoor villages, docks, forests.
A sentence into a real 3D build — preview, download the .schem, drop it into your own world.
Per-character voices, scene-matched SFX, and mood-driven BGM — mixed for review.
HD shaders, burned-in bilingual subtitles, 16:9 + 9:16 for every platform.
One sentence to a reviewable video draft — fewer manual steps, no MC skills needed.
The same engine turns one sentence into a downloadable 3D model — and builds it block by block before your eyes.
One sentence → 3 AI reference views → the model builds itself
“a majestic red and gold five-story Chinese pagoda” — actually generated from text, not a template
Every model below was generated from the one line under it — not a template, not a library asset.
Credits power everything — 1 film = 10 credits · 1 generated 3D model = 4 credits. A model you generate can also be dropped into a film (you pay for each). Every plan includes monthly credits; top up anytime.
30 credits / mo (~3 films). Watermarked exports, scene & build tries, 7-day retention.
250 credits / mo (~25 films). No watermark, MP4/SRT/.schem, 9:16 + 16:9, 1 concurrent job.
900 credits / mo (~90 films). Script editing, manifests, priority queue, 3 concurrent jobs.
3,500 credits / mo (~350 films). Shared workspace, seats, pooled credits, review links, webhooks.
Dedicated workers, SSO, private storage & deployment, audit logs, contracted credit volume + SLA.
Out of monthly credits? Buy more anytime — $10 → 80 · $40 → 360 · $90 → 900. Top-up credits never expire.
Building on our API? It's a separate plan — see below.
For selected partners integrating mcstory into their own product. Separate from creator plans, priced on usage: $99/mo platform + $0.08 per credit (1 generated 3D model = 4 credits, 1 film = 10 credits), with volume discounts. Scoped keys, REST jobs, webhooks and signed URLs are available by arrangement. Scene/model access is partner-limited; video generation remains controlled beta.
POST /api/v1/runs
Authorization: Bearer mcs_live_***
{
"mode": "scene",
"prompt": "a red five-story Chinese pagoda with a gold roof",
"outputs": ["schem", "preview_png", "manifest"],
"webhook_url": "https://example.com/mcstory-webhook"
}
→ { "run_id": "run_20260605_abc123", "status": "queued", "status_url": "/api/v1/runs/run_20260605_abc123" }
For partnerships, studio plans, partner API access or private cloud deployment, reach out:
huoz@berkeley.edu